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chipsqueek
currently putting all effort into 'Moribund'

Mike @chipsqueek

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Joined on 2/17/18

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Game Development & Future Inactivity

Posted by chipsqueek - 2 hours ago


alright so i won't be very active for a good long whole in the future since i'm going full time into the development of my game project 'Moribund', a project i've been working on and off on since late 2023 and have now finally jumped the gun to work on it as my main project.

i'll still upload and work on little side projects but they won't be very frequent and aren't my main priority.


i'm creating the game in Unreal Engine 4 due to it having better quality of life features and costing less storage on final compilement than UE5. and i will also be doing all the soundtrack, sound design, asset modeling, animation, artwork, etc for the game solo cuz hiring people is expensive.

if you're curious as to what the game is about or just what type of game it'll be, it'll be a semi-nonlinear storybased survival psychological horror game based in the early 2000s around the south sandwich islands and subsequential the south sandwich trench on a remote research base on land and then a multiplatform above water base for research on the trench.


i'll be posting progress updates on places like my ig and youtube (since those are the only social media's i use) as well as uploading some tracks from the soundtrack as well as scrapped tracks here early if i'm super proud of them so yall can take a gander and my thought process (just they won't be allowed for Geometry Dash API since i don't want them on the server.

but currently atm i'm still in the process of creating the assets for the game (models, game textures, GUI's, animations, etc) as well as creating a stable version of UE4 for the most efficient use for the project without bloatware or inefficient tools.


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Comments

Good luck bro!!!! Game’s gonna be sick I can feel it